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Name Pending (Game Design)
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CLAGILOSTRL
Joined: Fri Aug 15, 2008 11:03 pm Posts: 2475
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 Re: Name Pending (Game Design)
Are there going to be drugs that relax Cyrus when he's on the verge of mental suicide?
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| Fri Oct 30, 2009 4:06 pm |
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Blue
Joined: Mon Aug 11, 2008 1:31 pm Posts: 10374 Location: In your panties, lurking. Gender: Female
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 Re: Name Pending (Game Design)
I'm gonna go for the darker, more realistic version. I don't want people to feel safe when playing it, as in games like KH. Well, I've started coding small things in some of my classes, but this is more of a long-run type of deal. If I could get it started as an 8-bit game and then take it to the big boys later on, then I would have achieved my goal. Maybe. Since this was a Utopian world, there was no need for relaxants. However, fifteen years into Dystopia, survivors may have developed a sort of serum using various plants and chemicals scrounged up. I'll think about it.
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"Passion makes no accommodation for self-preservation." --Sheogorath--
Nevar Forget: May 30, 1431
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| Fri Oct 30, 2009 7:54 pm |
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CardCaptor Sakura
Joined: Sun Sep 28, 2008 2:38 am Posts: 1983 Location: The Wonderful Land of Aus
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 Re: Name Pending (Game Design)
Then you gotta rate it M for drug use. Looks like I won't be able to play it without Parental Guidance.
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"Are people born wicked? Or do they have wickedness thrust upon them?" ~ Glinda - Wicked: The Untold Story of the Witches of Oz Parent-Ray fletcher, Blue Mage(?) Married to-Deux Children -Dr. Geno °¤º»Sαқuяα-снαŋ«°¤º http://www.youtube.com/watch?v=7T-bXFApaXI&feature=watch_response
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| Sat Oct 31, 2009 11:00 pm |
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Kyuubitch
Joined: Mon Aug 11, 2008 10:08 am Posts: 5743 Location: confirmed. Sending supplies. Gender: Female
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 Re: Name Pending (Game Design)
You're Australian, you probably won't be able to play it at all.
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| Sun Nov 01, 2009 5:15 am |
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Kyzak
Joined: Mon Aug 11, 2008 3:05 pm Posts: 1079
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 Re: Name Pending (Game Design)
It's like you're implying anyone will be able to play it at all.
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| Sun Nov 01, 2009 5:22 am |
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2Rsyes
Joined: Thu Jun 11, 2009 11:45 pm Posts: 331 Location: At a computer. Gender: Male
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 Re: Name Pending (Game Design)
Well, I guess a good question to ask at this point would be to ask how violent you want to make this. And also, what are you coding this in?
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| Mon Nov 02, 2009 4:50 pm |
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Kittenpuncher
Joined: Sat Oct 11, 2008 10:16 pm Posts: 4141 Location: Sleeping Gender: Male
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 Re: Name Pending (Game Design)
It's obvious how violent it's going to be... Did you mean graphic?
_________________ Adopted Killerpanda123 Grandfather of two other f#%$&
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| Mon Nov 02, 2009 5:35 pm |
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2Rsyes
Joined: Thu Jun 11, 2009 11:45 pm Posts: 331 Location: At a computer. Gender: Male
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 Re: Name Pending (Game Design)
Yeah, that's moreso what I meant. Thanks.
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| Mon Nov 02, 2009 5:48 pm |
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Blue
Joined: Mon Aug 11, 2008 1:31 pm Posts: 10374 Location: In your panties, lurking. Gender: Female
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 Re: Name Pending (Game Design)
It definitely won't hold back on the graphic content, but it's not like it'll be focusing on the violence.
Now, as I said, this will be an idea pitched to a developer, not a personal project. Although, if anyone knows how to create games with something other than the Yoyo Game Maker, I'd be happy to work with them. I doubt I could find anyone here, though.
_________________
"Passion makes no accommodation for self-preservation." --Sheogorath--
Nevar Forget: May 30, 1431
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| Tue Nov 03, 2009 3:46 am |
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Green Mage Runekn
Joined: Mon Aug 11, 2008 3:53 pm Posts: 1397 Location: Fighting those who oppose justice. Gender: Female
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 Re: Name Pending (Game Design)
Is the team fixed, or are there random survivors (generics) about? Will their view on Cyrus change on his morality? Is Enebrus psychic, or is it something else?
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| Tue Nov 03, 2009 4:55 am |
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Thaiberium
Joined: Sat Aug 16, 2008 9:38 am Posts: 5054 Location: In your compiler, parsing your syntax Skype: Thaiberium Gender: Male
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 Re: Name Pending (Game Design)
Let me start learning how to use XNA and then we'll talk 
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| Tue Nov 03, 2009 5:55 am |
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Blue
Joined: Mon Aug 11, 2008 1:31 pm Posts: 10374 Location: In your panties, lurking. Gender: Female
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 Re: Name Pending (Game Design)
There will be a fixed team of important characters that serve as Cyrus' loyal followers that he attains during his fifteen year research period. So far, I haven't thought of using generic mercenaries, yet. A character's view of Cyrus will change throughout the story. If you play badly and cause him to become unstable, the story will play out with him being more drastic and crazy. Some people may even leave the party, as others embrace his madness and don a much eviler outlook. Enebrus is a god, like the fallen one. While his intentions are pretty much clear, his motive is a complete mystery. That is, until you meet him in-game and finally learn the truth. XNA? Wow, if you could learn how to do something like that, we could make a revolutionary title. Lemme know if you want to explore that further.
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"Passion makes no accommodation for self-preservation." --Sheogorath--
Nevar Forget: May 30, 1431
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| Tue Nov 03, 2009 5:09 pm |
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Black Lantern Tid
SSF2 Dev
Joined: Fri Jan 02, 2009 7:02 pm Posts: 2695 Location: Australia, my favoUrite country. Smash Bros. Brawl Friend Code: 3222-6996-5641 Skype: captain_tid Gender: Male
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 Re: Name Pending (Game Design)
Are you serious? Here in Australia, we get to do everything when we turn 12.
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 ~Married to Geno~ ~Shy Guy and HadouKid are my children~ Best Bro: Kyuubit Avi/Sig made by Granddad <3
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| Fri Nov 06, 2009 1:38 am |
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Kittenpuncher
Joined: Sat Oct 11, 2008 10:16 pm Posts: 4141 Location: Sleeping Gender: Male
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 Re: Name Pending (Game Design)
If it's not censored/banned.
_________________ Adopted Killerpanda123 Grandfather of two other f#%$&
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| Fri Nov 06, 2009 1:52 am |
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Zesper
Joined: Fri Nov 07, 2008 12:11 am Posts: 683 Location: Within earshot. Gender: Male
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 Re: Name Pending (Game Design)
Have you thought up any of the fixed characters yet?
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| Sat Nov 07, 2009 12:37 pm |
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