Dec 20th, 2020 by . Posted In Site News, SSF2 Dev Blogs

The December update of SSF2 has arrived for all!

Check it out now on SSF2’s Play page and read more about it here. This was a more substantial update than usual, so the SSF2 Team decided to take the leap from version 1.2 to 1.3. What do you have to look forward to this time you ask? Check out the update video below on SSF2’s new YouTube channel!

Make sure to subscribe to the new channel to keep up with the latest SSF2 video content and announcements. The SSF2 Team also recently revealed its new dedicated Twitter account, so go give the team a follow!

As a reminder, moving into 2021 the Flash Player version will no longer be supported. Moving forward the browser version will still be preserved and maintained on SSF2’s new home site until a solution arrives to make it playable again, however only the downloadable version will be actively supported. You can also expect SSF2 updates to be more prevalent on the new SSF2 website as McLeodGaming transitions to becoming more of a central hub for all of its related projects. You may see more dedicated socials for SSF2 in the future, but can still gather on McLeodGaming’s Discord server to discuss all things MG.

Also a BIG thank you to everyone who everyone who stuck with SSF2 this year during its recently concluded Rotation Rotation Release Cycle and MG Insiders promotion to play releases early! There have been more SSF2 updates over the past 12 months than any other time frame in the game’s history, and there is plenty more to come in 2021. However, maintaining such a frequent release schedule can be taxing, so the SSF2 Team will be taking a short break. The devs are looking forward to updating everyone on 2021 release plans soon after we roll over into the new year.

Have a happy holidays!

Nov 24th, 2020 by . Posted In Site News, SSF2 Dev Blogs
SSF2 v1.2.5 Logo

SSF2 v1.2.5 is out! To play/download, head on over to the SSF2 page. As mentioned before, this month’s patch is primarily focused on balance and bug fixes, however we included a few additional treats for you. Here’s a brief overview of the changes:

  • Dedicated item pickup animations added
  • New costumes: Chibi-Robo
  • Added leniency in grabbing foes slightly behind character
  • Fixed bug that could cause certain items such as capsule to activate when reaching their peak when tossed upward
  • Pac-Man Fruit re-work
  • Red shells and Arceus Pokeball now function again in FFAs
  • Miscellaneous bug fixes, balancing, and more

You can check out the full changelog here.

Also a reminder that we plan to release an additional patch in December with more of a focus on content. There’s still a chance to sign up for the MG Insiders newsletter to get access to the December patch before the general public. For more details, click here.

Have fun!

Nov 1st, 2020 by . Posted In Fraymakers, Site News, SSF2 Dev Blogs

November has officially arrived, and that means we’re getting close to the Kickstarter for our upcoming game, Fraymakers!

While we can’t drop the specific campaign launch date just yet, we can tell you to expect the countdown to begin mid-November. We can’t wait to share what we’ve been brewing behind the scenes over the past couple of years, so make sure to like, follow, and subscribe so you don’t miss a thing! You can also sign up for our newsletter dedicated specifically to Fraymakers updates over at next.mcleodgaming.com.

As for SSF2 news, the next patch is scheduled for Tuesday, November 24th. We’re going to do things a bit differently for this release where it will be primarily focused on balance and bug-fixes, however to make up for the lack of content we’ve decided to do a bonus patch in December! Think of it as a small treat in the spirit of the holidays 🙂

Also as a quick reminder, our Insiders promotion to get access to SSF2 builds early is still ongoing! If you want to get download access early before the next patch is released, be sure to sign up!

MG Insiders Logo
Click the link below to learn more about early download access to the next SSF2 patch!
https://mcleodgaming.com/insiders
Sep 25th, 2020 by . Posted In Site News, SSF2 Dev Blogs

SSF2 Beta update v1.2.4 just went live! Hop on over to our games page to play/download:

mcleodgaming.com/games/ssf2

Here’s a quick rundown of some of the big features and changes:

  • Added Crystal Smash Stage 2
  • Added bonuses to Classic + All-Star with polished UI
  • New/Updated costumes: Captain Falcon, Krystal
  • Goku Final Smash revamped with new cutscene animation
  • Stock icons now displayed in damage counter
  • Fixed issues with exiting waiting room in online mode
  • Fixed out-prioritization issues in clank behavior
  • Miscellaneous bug fixes, balancing, and more

Also, be aware that subscribers to the MG Insiders newsletter have already been playing v1.2.4 since yesterday. Wanna join in next time? Click the link below to find out more:

MG Insiders Logo
mcleodgaming.com/insiders

Enjoy!

Aug 31st, 2020 by . Posted In Site News, SSF2 Dev Blogs

Server maintenance on McLeodGaming Network has been completed and things are slowly coming back online. Most of you should already able to access SSF2’s online mode, however we recommend giving things up to 24 hours to before access is fully restored. Feel free to reach out via MGN’s contact page if you encounter any issues.

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