We’re excited to formally announce our return to Super Smash Con 2018 for our fourth year!
For those of you who are unaware, Super Smash Con is one of the world’s largest competitive Smash-centric events. It features Smash Bros. tournaments, tons of vendors, panels, arcade games, performances, and more! And it all takes place inside the sprawling Dulles Expo Center in Chantilly, Virginia.
If you’ve been following us on Twitter you’ll know that you want to register by tonight at 11:59PM EST to grab that early bird discount!
We’re still hashing out details, but know that we will have an official Super Smash Flash 2 booth just like previous years with multiple setups for SSF2 friendlies. We’d love for you to stop by and say hi, so if you can make it then register as soon as you can!
Stay tuned for more information regarding SSF2 at the con throughout the coming weeks.
You know, it’s been a fun couple of years working on SSF2. Development has ended up getting pretty boring lately to be honest, and that’s why we’re mixing things up.
We’ve decided to rebrand SSF2 into Flash Minus. We’ve had so many Brawl Minus developers on our team, it seemed like a natural progression.
This is the first of a series of videos to show off what the new update of Flash Minus will bring. Happy Easter!
Some fans that play on external sites have noticed that a time bomb we’ve setup within the game has gone off, displaying a message on top of the game telling players to play on McLeodGaming only. This mechanism is in place so that sites don’t profit off of Super Smash Flash 2, and so that players are always playing the newest, untampered, version of the game.
SSF2 is designed to be free, and sites that rip our protection mechanisms out of it to host it behind forced video ads (you know the ones – where you have to wait for the video to end before the game will load) and other scumbaggy/shady revenue streams put the future of the game at risk and cause slews of other problems.
These sites have managed to steal 66% of the traffic that plays SSF2 in the browser with mostly old versions of the game that do not have functional online mode and/or current balance changes/bug fixes, have ripped the legal disclaimer and the credits out, and these sites make money in the process. With the original SSF2 Beta update, we tried to be nice with a logo on startup saying to only play on McLeodGaming.com but it was just removed when uploaded to these sites. We’ve also found a few instances where the game had code added to it that was malicious that ran in the background. Not cool.
Bottom line, these sites cannot continue to have such high traffic. It’s unsafe for us and unsafe for you. Thus, we have programmed a message to superimpose on all sites hosting the current version.
Unfortunately, this being said, with yesterday’s hotfix, a pretty large issue has come up for those who play SSF2 at school, as many schools have our site blocked. We hear you!
As a fix, in the coming days (very near future – we’re talkin’ like within 72 hours) the downloads page will be updated with a portable version of SSF2 Beta and instructions to load it to a flash drive. This will give you guys a solution to meet halfway, allowing you to play SSF2 straight from these flash drives on school computers. We hope that those who haven’t visited here before will stick around, lots of updates are on the way!
We’ve released one more small patch v22.214.171.124 to address some of the remaining issues that slipped passed us in our recent updates. See major changes below:
Browser players can play the latest update now on our SSF2 page.
Desktop clients will auto-update upon opening the game, or you may download the game directly from our downloads page.
Visit our Changelog to get more details on the latest changes.
Players can now access MGN and play Online Mode. Have fun, and make sure to swing by our forums for help if you need any!