Jul 8th, 2016 by . Posted In Site News, SSF2 Dev Blogs

Happy Friday everyone!  Once again my name is Starkiller, and I’m going to finish showing you some of the design and balance concepts we have used for the newcomers to SSF2 Beta. In this Part Two, I will show you Isaac, Pit, PAC-MAN, and Sandbag.

 

Isaac is ready for battle. Isaac is ready for battle.

 

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Jul 1st, 2016 by . Posted In Site News, SSF2 Dev Blogs

Hello, my name is Starkiller, and I’m a coder/balancer for SSF2!  This week I’m here to present to you some of the design and balance concepts of some of the new characters joining the roster in the SSF2 Beta.  This is Part One, featuring three veterans from past Smash games:  Luigi, Mr. Game & Watch, and Bowser.

Luigi is excited to be here. Luigi is excited to be here.

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Jun 24th, 2016 by . Posted In Site News, SSF2 Dev Blogs

Welcome back to another weekly Dev blog!

Hello! It’s a pleasure to meet you! I’m ArkZky, a developer in charge of video editing. Just to give you a brief idea of my work, I helped make the recent Sandbag trailer and the homepage for this website. Well, leaving that aside, today I’m going to present you a really special developer blog.

You’re going to take a quick look into the world of the SSF2 development team and witness a bunch of bugs we had to face during the development of SSF2 Beta.

As you may have been wondering, the SSF2 dev team is a unique place where everyday something different is happening. There have been many discussions held about different aspects of the game, from character design, to balance, stages and music. I love how casual and pleasant the atmosphere feels, you never feel strained in any way (even when you’re a new member!)

Because of that, the interaction between devs is (usually) really friendly and fun! In between working on projects, we’re sort of a bunch of goofballs..

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Jun 2nd, 2016 by . Posted In Site News, SSF2 Dev Blogs

Greetings everyone! This week’s blog will be presented by yours truly- the creator and lead programmer behind SSF2, Cleod9!

 

This time around I’d like to give you all a recap of our previous blogs, as well as some fun facts and details about the development process so far.

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May 29th, 2016 by . Posted In Site News, SSF2 Dev Blogs

Hey guys, Geno here! We’ve got a very special blog coming your way tonight. Sit tight, because I think a lot of you are going to be excited.

I know that Beta’s development process has been a gruelling one. Until now we’ve been carefully rationing out these blogs at a rate of once per week, but there’s one newcomer in particular whose hunger can’t be so easily satisfied.

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