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Released New v0.9b Patch rev 1978
Wed Nov 19, 2014 11:53 pm
Posted by Cleod9
SSF2 v0.9b has been updated to revision 1978!

This fixes a number of the last minute issues that came up after the previous patch, one of which is high latency mode which is now working. Please note that high latency mode matches may take longer to start than low latency ones, but it should now work fine for the majority of players. So if you find you have trouble with low latency matches, then give high latency a try!

Other major fixes include the assist trophy spawning, the old "loading screen stuck at 100%" bug, as well as the stock/time filters for online mode. Online mode stability overall has been improved a bit as well, so it should be easier to get matches going. A more detailed change list will be posted in the SSF2 section on the forums.

Have fun!

v0.9b Patch Rev 1965 has arrived!
Fri Nov 07, 2014 3:13 am
Posted by Cleod9
We have finally finished uploading the latest patch for v0.9b!

This patch (rev 1965) includes a number of improvements such as the return of pokeballs and assist trophies, balancing tweaks, new aesthetics, as well as online mode performance/usability updates. See additional details on the Games page.

(Please note that to continue playing online mode, you will need to be playing the latest version of the game!)

Also, players please be aware that high latency mode for online is still not completely functional due to a server-side issue. It is recommended that you continue to use low latency mode for now, we will resolve this as soon as we can.

Lastly, if there are any issues with loading % getting stuck try these instructions here: http://forums.mcleodgaming.com/viewtopic.php?f=4&t=39352&p=1328634#p1328634

Upcoming Patch Soon!
Fri Oct 24, 2014 12:04 am
Posted by Cleod9
Hey folks!

We're excited to announce today that we have a patch for SSF2 v0.9b coming out on Nov 6th! This update will take of a number of issues with online mode performance and ease of use, as well as a nice big batch of bug fixes (including the return of the missing items such as Pokemon and Assists!)

You'll definitely want to grab this update once it comes out, so don't miss it!

MGN Back Online!
Wed Aug 20, 2014 8:22 pm
Posted by Cleod9
MGN services are back online!

Thanks for the patience everyone! The server updates should improve SSF2's online mode stability so that there are fewer connection drops throughout the day. We've come a long way since MGN's initial release but we're not quite there yet, so we'll keep working to improve the service moving forward.

MGN Downtime Aug 20th, ~9PM EST
Tue Aug 19, 2014 11:01 pm
Posted by Cleod9
MGN will be undergoing brief maintenance at approximately 9PM EST on August 20th.

Downtime is not expected to last more than an hour, and I will be making a few tweaks that should hopefully improve the stability of the main server. During this time you will not be able to access online mode in SSF2, and the MGN website may go offline as well preventing signups. There will be a follow up announcement once things go back online.



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