Heads up! We’ve just released bug fix patch v1.1.0.1 that addresses some of the critical issues that have popped up in v1.1. The most notable fixes are the following:
Browser users can head right over to the SSF2 page to play. Otherwise you’ll receive it via the auto-updater, or you can grab it directly from our downloads page.
As always, for more detailed notes you can check out our full changelog.
Have fun!
It’s time!
We’ve made the executive decision to split the next patch in two! Unfortunately this means that Final Smashes will have to wait a bit longer. Final Smashes are heavy in the Special Effects department and we are actively looking for talent to join our lone special effect artist to help get things done. If you have any connections that may be able to help, please have them apply at http://tinyurl.com/SSF2Apply.
While today’s update is split from our original plans for this update, it will still be called v1.1.0 due to the massive number of changes included (just explaining what was changed has required over 16,000 words in the full changelist) and how important and overdue some of these changes are. You’ll find that things are very well-rounded from Online Mode improvements to balance changes to the game itself being a LOT less laggy. We hope that with this “in-between” patch we can ease the wait for Final Smashes a bit.
Up next, we are gearing up for Super Smash Con (less than two weeks away!), so expect the rest of this update, including Final Smashes and some new content, soon after. Many of our developers will be meeting up in VA in a matter of days. Don’t forget to keep checking our Twitter, Facebook, and right here at mcleodgaming.com for updates, including a link to our Super Smash Con 2018 livestream on Twitch.
For now, here’s some highlights from the major changes in the still-quite-massive v1.1.0 update:
Browser players can play the latest update now on our SSF2 page.
Desktop clients will auto-update upon opening the game, or you may download the game directly from our downloads page.
As usual, please visit our Changelog page to get full details on the latest changes.
Hey folks! The Steam Summer Sale has just begun, and for a limited time you can grab Yeah Jam Fury: U, Me, Everybody! at a tasty 40% discount!
http://store.steampowered.com/app/633930/Yeah_Jam_Fury_U_Me_Everybody/
Don’t let the sale slip by!
We’re excited to formally announce our return to Super Smash Con 2018 for our fourth year!

Chantilly, VA | Aug 9th-12th, 2018
For those of you who are unaware, Super Smash Con is one of the world’s largest competitive Smash-centric events. It features Smash Bros. tournaments, tons of vendors, panels, arcade games, performances, and more! And it all takes place inside the sprawling Dulles Expo Center in Chantilly, Virginia.
If you’ve been following us on Twitter you’ll know that you want to register by tonight at 11:59PM EST to grab that early bird discount!
We’re still hashing out details, but know that we will have an official Super Smash Flash 2 booth just like previous years with multiple setups for SSF2 friendlies. We’d love for you to stop by and say hi, so if you can make it then register as soon as you can!
Stay tuned for more information regarding SSF2 at the con throughout the coming weeks.
Thank you all for your patience, the website and forums are back in business!
Things should be back to normal now, but if you notice anything fishy please let us know!